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Autodesk backburner 100 cpu usage
Autodesk backburner 100 cpu usage








#Autodesk backburner 100 cpu usage windows#

I wiil send and screen shot of my boot drive, drive C, but you know guys beside all your suggestion the problem is that the windows was working fine and buttery smooth before this odd problem happens! and all of the application that you indicated that i have remove were installed before this disaster happened! Hello to pcpunk and chris and other members who have been helping me and thank you so much. Please let me know if any other information is needed!Įdited by ari_lord, 13 October 2020 - 12:29 PM. I'm looking forward for your help and answers and appreciate any help you can provide regarding my case!Īnd sorry for my English cause it's no my mother tongue! so i don't know it is a good thing to do or not but please help me to fix this mischievous Problem! I'm a kind of guy that updating windows and sofwares are really important to me and has always been the first thing i do when i started the windows. Operation was successfulĪnd also did a scan with FARBAR Recovery Tool and i will attach the result here so please take a look at it!Īnd last but certainly not least a Speccy Publish link: Operation was successfulĭISM.exe /Online /Cleanup-Image /RestoreHealth /Source:C:RepairSourceWindows /LimitAccess. SFC /Scannow and it didn't find any integrity violations.ĭISM.exe /Online /Cleanup-image /Restorehealth. and the other important thing is that i have never had any kind of serious problem with it and others were negligible ! I know it's quite old but still has a decent hardware compare to today's standards. Windows 10 Enterprise 2004 version and OS Build is 19041.508 and windows working slowly and has a lot of lags! and every now and then i got some little sound distortions of windows notifications due to hanging and lagging! The problem started a couple of days ago when I noticed that right after booting up windows 10, Fans Sped go up like crazy and cpu usage is around 100 percent on an off, but after few seconds it went down to around 50 60 percent but fans still spinning at their top speed. I kinda familiar with windows and how it works and have some experience in solving different windows problems but this one, Oh man really don't know what I got myself into! Is this expected? Anything else I can try?ĮDIT: the problem was the view-port render settings were over riding my USD render settings and turning on progressive rendering, which apparently will cause slowdown and memory consumption with the contour filter.Since two days ago, I have been struggling with a problem that i don't really now where it came form! This does not happen using the same input data in the regular HtoA workflow, I get an image with a contour edge as expected with no unusual CPU or RAM usage. Then when I render, the CPU and memory go to 100% for 10-15 minutes and nothing is ever rendered. Then create a Render Settings node pointing to the render product, Then create a Render Product node pointing to that render var node. I import simple cubes geo from sops, apply a simple toon shader, lights, camera then create:Ī render Var node with Data type: color4f, Source Name: color, Source type: Raw, Format: color4f I am able to get the toon shader and contour filter to work fine in the regular HtoA Houdini Arnold ROP output workflow, the issue is specific to Solaris. This is with a scene consisting of a few cubes. When I set the filter type to contour and then render, CPU and RAM usage shoot up to 100% and the machine is locked up for some time. I am having trouble getting the contour filter to function as expected with the toon shader in Solaris.








Autodesk backburner 100 cpu usage